Incoboto and Incoboto Mini have now been updated on the App Store - just in time for Christmas. The update increases the game's stability to a pretty rock-solid state. 'Woo', and indeed 'Hoo'. Thanks to brother Simon for helping find the cause, and Mr John Wilson for reporting it!
Enjoy the new version! Thanks to all of you who have supported me with advice, good wishes and kind words over the last year. Next year will be focused on getting BeMuse to a playable state, as well as finishing off the Retina-friendly version of Flaboo!. Exciting, fun times are ahead!
In the meantime, may your holiday season be as happy as Helios, and may your power not go out at a critical moment while you're cooking Christmas dinner*.
- Dene (Fluttermind)
*No, this isn't linked to anything. I just hope it doesn't happen. It would suck.
Rather wonderfully, the chaps and chapettes at the App Store have awarded Incoboto's iPad version a place in their 'Best of 2012' run-down.
It's tucked away in the 'Hidden Gems: Games' section.
Thanks to everyone for their support!
Incoboto for iPad updated to 1.02.01
Just a quick update this time. Some people have had issues with the jetpack on the iPad version of Incoboto. This new version should fix them. Enjoy!
This version should fix the deeply annoying 'You're not logged into Game Center' crash bug caused by upgrading to iOS 6.
Thanks so much to those of you who have been patient. I know how irritating it was to deal with this issue.
This was a salutory lesson on the merits of testing even the most minor changes in a methodical, intelligent way. I didn't test in exactly the same way on the different devices, and paid the price. Never again.
On the other hand, this experience has also pointed out to me that no matter how much information you give people, and regardless of the medium, some simply won't read it, even when it's the very top of the application's description
***between big asterisks***.
Incoboto (both Mini and iPad) is a game that relies on quite a lot of reading.
You'll get the most from the game if you like reading. I like reading. I like other people reading. I got into games through far too much childhood reading.
Reading is good. We should embrace it, and not regard it as a burden, or something to be avoided whenever possible.
A picture may paint a thousand words, but if those words are trite or ineloquent, then give me a good book any day.
Fluttermind’s director, Dene Carter, is a games industry veteran of over 25 years, and co-founder of Big Blue Box Studios, creators of the Fable franchise for the XBox and XBox 360.