All Things Groovy!
Nope. That's not me. I've never been described as such. I also don't live in 1965, so it's not such an impediment to my self-esteem. What *is* groovy is that lots of progress has been made. Movement between regions is working (if a little clunky), the Book is in (and working), and some Demon presentation work has been done (but nowhere near ready to look at just yet.
So, without further ado, I offer a couple of movies to show how things are going. If you have any questions, leave a comment and I'll get back to you.
That's all for now. I'm not going to show many more environments as I don't want to spoil the game. Next week is dedicated to refining the Demon summoning. It's horribly complicated and requires a lot of cinematic stuff I find a challenge. Wish me luck!
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Fluttermind’s director, Dene Carter, is a games industry veteran of over 25 years, and co-founder of Big Blue Box Studios, creators of the Fable franchise for the XBox and XBox 360.