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Teaser Shot For Bemuse

11/12/2012

5 Comments

 
Picture
A bit of a cheeky entry, really. It's a little semi-treat for anyone who was a fan of Incoboto and who cares in the slightest bit about what I'm doing next. 

This is part of a pre-production test for Bemuse that I've blurred into near indistinguishability. 

I'm not giving away any details about how you play...

...but the community is going to be a huge part of it. I'm genuinely relying on you guys to make this a stunning, moving, amazing adventure.

If anyone wants to speculate, or enter into a discussion about any aspect of it, there's a forum out there which I hadn't planned on doing anything with for a bit.
5 Comments
Sarcasmer
3/22/2014 12:05:24 pm

This pic looks strangely similar to the ones you just released, albeit a bit more blurry.

Just think back on all the time you've wasted

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Dene Carter
1/21/2015 11:50:50 am

I shall.

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Mr. Looming, Fearful Nostalgia
1/21/2015 11:40:10 am

Wow. Look at that. Over two years ago. How time flies...
If you ever read this, just stop for a moment and think what you were going for in Bemuse at the time you posted this picture, and if it's the same as what you're going for now. If you do that every day, my bad.

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Dene Carter
1/21/2015 12:01:08 pm

Fiteflies? Check.
Moon phases? Check.
Mystery/mood? Check.
Cute with a touch of scary? Check.
Community involvement... Um. Noooo. Messed up due to it all being really hard.

On the plus side, I've emphasised Demons more and there's been a move to 3d, and cancer kind of popped up its head for a while. Oh, wait. That one sucked. Basically, some things are different than I expected. I think there is a life lesson in there somewhere...

Reply
Dene Carter
1/21/2015 11:49:17 am

I read every comment.

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    Fluttermind’s director, Dene Carter, is a games industry veteran of over 25 years, and co-founder of Big Blue Box Studios, creators of the Fable franchise for the XBox and XBox 360.

    Dene takes great pride in doing every aspect of game-creation entirely by himself. Nobody knows why.

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